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As an audio designer, I mainly have worked on interactive media for 5 years now.
I have the opportunity to work at Ubisoft Paris as a sound designer, after graduating from ISART Digital Paris, and I worked on games such as Ghost Recon Breakpoint, a non-advertised AAA project, and Assassin's Creed Mirage.
Also a singer and a guitar player, I played in an alternative rock band and make my own music as a leisure activity.
My main assets are:
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Sound design
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Music composition
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Audio mixing
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Game audio implementation
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Game audio debug

DEMOREEL
DEMO

Films
FILMS

Games
GAMES






Trailers
TRAILERS

Contact
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